![]() For example, I found a piece of armor that made it so my barbarian’s whirlwind attack would send out gusts of winds as he spun about. Instead of earning skill runes as you level your character, you find legendary items that tweak their abilities. Modifying your skills also feels more limited than the system Blizzard had in place with Diablo 3. He’s strictly a dual-wielding melee character. Unlike his Diablo 2 counterpart, I can’t play my Immortal barbarian as an ax-throwing ranged character or a singer who shouts his enemies to death. ![]() With Immortal, I can safely say the moment-to-moment gameplay is the best it’s ever been in the Diablo franchise.īut with only two primary and 12 secondary skills per class, it feels like there’s less build diversity than in past games. The latter involve multi-stage fights that reward you for learning their move sets. The best part is encountering stronger enemies like elites and bosses. At first, combat feels simplistic, but once you have a full complement of abilities, there’s a fun rhythm to your demon slaying. You can use up to five skills at any one point. Screenshot of the necromancer class fighting one of Immortal's early-game bosses. ![]()
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